presents a unique, hands-on approach to game theory. While most books on the subject are too abstract or too basic for mathematicians, Game Theory: An Introduction, Second Edition offers a blend of theory and applications, allowing readers to use theory and software to create and analyze real-world decision-making models.
With a rigorous, yet accessible, treatment of mathematics, the book focuses on results that can be used to determine optimal game strategies. Game Theory: An Introduction, Second Edition demonstrates how to use modern software, such as Maple™, Mathematica®, and Gambit, to create, analyze, and implement effective decision-making models. Coverage includes the main aspects of game theory including the fundamentals of two-person zero-sum games, cooperative games, and population games as well as a large number of examples from various fields, such as economics, transportation, warfare, asset distribution, political science, and biology. The Second Edition features:
• A new chapter on extensive games, which greatly expands the implementation of available models
• New sections on correlated equilibria and exact formulas for three-player cooperative games
• Many updated topics including threats in bargaining games and evolutionary stable strategies
• Solutions and methods used to solve all odd-numbered problems
• A companion website containing the related Maple and Mathematica data sets and code
Product detailsa
- Publisher : Wiley; 2nd edition (April 22, 2013)
- Language : English
- Hardcover : 574 pages
- ISBN-10 : 1118216938
- ISBN-13 : 978-۱۱۱۸۲۱۶۹۳۴
- Item Weight : 2.۴۶ pounds
- Dimensions : 7.۳ x 1.42 x 10.3 inches
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