Art of Computer Programming, The: Satisfiability, Volume 4, Fascicle 6
This multivolume work on the analysis of algorithms has long been recognized as the definitive description of classical computer science. The four volumes published to date already comprise a unique and invaluable resource in programming theory and practice. Countless readers have spoken about the profound personal influence of Knuth’s writings. Scientists have marveled at the beauty and elegance of his analysis, while practicing programmers have successfully applied his “cookbook” solutions to their day-to-day problems. All have admired Knuth for the breadth, clarity, accuracy, and good humor found in his books.
To continue the fourth and later volumes of the set, and to update parts of the existing volumes, Knuth has created a series of small books called fascicles, which are published at regular intervals. Each fascicle encompasses a section or more of wholly new or revised material. Ultimately, the content of these fascicles will be rolled up into the comprehensive, final versions of each volume, and the enormous undertaking that began in 1962 will be complete.
Volume 4 Fascicle 6
This fascicle, brimming with lively examples, forms the middle third of what will eventually become hardcover Volume 4B. It introduces and surveys “Satisfiability,’’ one of the most fundamental problems in all of computer science: Given a Boolean function, can its variables be set to at least one pattern of 0s and 1s that will make the function true?
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